Cinnamon Dreams

To think, and design, a new way.

My name is Simon, and this is my Web Log. I design games, L(A)RP's, and Lighting - this is just were I empty my head every so often.

Friday, August 19, 2005

Feedback on "Can't? Won't?" on the forge

Here on this thread is some feedback on "Can't? Won't?"
The main things that came out of it where;
A way of Protagonists to interact.
Traits being defined better.
Defining the creation of traits limited to one additional level (Only 1 set of complications)
Traits being useful in some way.
A definition of the endgame.

I'll add in any other feedback as it comes.

Any comments welcome (as usual)
Read the initial example of play

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